Shaping Up in Geometry
Diane S. Tyner
Morehead Elementary @ Camp Glenn
4/29/02
Subjects included in this Lesson Plan: Math and Technology
Brief Description: Using Geometry to create an Athlete involved in their sport.
Great in coordination with the Olympics this year!
Approximate time required: Two 45 minutes Computer Sessions and a Homework
Assignment.
Standard Course of Study Goals and Objectives:
Math
2.01 Identify points,
lines, and angles (acute, right, and obtuse); identify in the
environment.
2.02 Use manipulatives, pictorial representations, and appropriate
vocabulary (e.g. sides, angles, and vertices) to identify properties
of plane figures; identify in the environment.
2.03 Use manipulatives, pictorial representations, and appropriate
vocabulary (e.g. faces, edges, and vertices) to identify properties
of polyhedra (solid figures); identify in the environment.
2.04 Identify intersecting, parallel, and perpendicular lines and
line segments and their midpoints; identify in the environment.
Technology
2.1 Use technology tools used to
collect, analyze, and display data.
2.2 Practice proper keyboarding techniques for upper and lower case
letters.
2.3 Recognize word processing terms and functions.
2.4 Edit a word processing file to make indicated corrections.
Teacher's Lesson Goals/Objectives:
- The student will draw an athlete of their choice involved in their sport using geometric shapes.
- Students observe geometric shapes in real life
athletic events including: Basketball, Soccer, Skateboarding, Skiing, Wrestling,
Football, and Roller Blading
Materials/Resources Needed:
- Geometry Vocabulary
- Computer,
- ClarisWorks/AppleWorks (Drawing and Painting)
Pre Activities: Introduction to Geometry Vocabulary
- Students will draw an athlete, a sports figure, of their choosing using Geometric shapes as found in their text. Use at least 7 Geometric
Shapes. (The figure should be involved in the sport.)
- Label each shape on their drawing. ( Homework Assignment # 1&2)
- Share drawings and different geometric terms used in their drawings the following day.
Activities:
- Teacher models her drawing of an athletic figure (Skiing) into “Drawing” ClarisWorks/AppleWorks as students observe on the presentation board.
- Students draw athletic figures in
a drawing in Computer Lab using
their initial drawing and making adjustments as wanted and needed. (Teacher assists students)
Note: With this lesson plan, the drawings could also be initiated on the computer. Students are directed to put drawings in the “Drawing”
Format because of the grid to proportion their shapes and have points of reference for the geometric shapes.
- Teacher models labeling geometric terms on several of the shapes
and decreasing the size of labels or moving them about as necessary.
- Students then label each geometric term on their figures.
- The teacher then models editing their work: spell check and short
cuts to edit.
- Teacher models changing from Drawing to Painting Format.
Editing: Using Short Cuts-Copy, Cut and Paste Drawing into Painting.
- Students change from Drawing to Painting Format from the Menu.
- Students color their drawing.
-
Students are instructed to save their drawing and print using short
cuts for “Save” and “Print” as shown on the Edit Menu.
Closure: Students drawings are displayed on the Bulletin Board under the
Title: SHAPING UP IN GEOMETRY
Assessment: Did the student use a least 7 geometric shapes correctly?
Project based: Drawings were the finished product.
Observation: Were the terms used correctly in their drawings?
Student portfolios: Drawings were laminated for the child’s own keeping
after being displayed on the Bulletin Board outside the classroom.
Teacher Comment on Lesson: This lesson created an enthusiasm for another
technology based project. The students began to see a potential for other projects, especially in Science. This project was a great
success for all the students, especially seeing their work displayed!
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